Specializations/Duelist
Duelist
Just footwork and a very sharp opinion.
ChainTempocaps at 5
| Spell | Generates |
|---|---|
| Sharp Opinion | 1 Tempo |
| Riposte | 2 Tempo |
| Flèche | 1 Tempo per enemy crossed, capped at 3 per cast |
| Spell | Consumes |
|---|---|
| En Garde | 1 Tempo per two seconds |
| Circle of Contempt | 2 Tempo |
| Touché | 3 Tempo |
| Final Word | 5 Tempo — the full pool |
Spells
| Spell | Tags | Consumes | k | Floor |
|---|---|---|---|---|
| Sharp Opinion | — | — | — | |
|
Designate one enemy; it is forced to attack you. Deal increased damage to it and reduced damage to all others. Your strikes on it generate 1 Tempo. One mark at a time. | ||||
| Riposte | — | — | — | |
|
A parry window. A hit absorbed inside it becomes an immediate counter-thrust at increased damage and generates 2 Tempo. | ||||
| Flèche | — | 0.48 | 35% | |
|
A long forward lunge that passes through enemies instead of stopping on them, striking each one in the path. Generates 1 Tempo per enemy crossed, up to 3.
| ||||
| En Garde | 1 Tempo per two seconds | — | — | |
|
A stance that drains Tempo while held. Your parry window widens and every third strike is a guaranteed critical. Ends when Tempo runs out. | ||||
| Circle of Contempt | 2 Tempo | 0.23 | 50% | |
|
Knock back and stagger every enemy around you. Your marked target is untouched.
| ||||
| Touché | 3 Tempo | — | — | |
|
Mark an enemy as touched: the next damaging hit any player lands on it is a guaranteed critical. 2 touched enemies per Duelist, 4 party-wide. | ||||
| Final Word | 5 Tempo — the full pool | — | — | |
|
A killing blow against your marked target, below a stated execute threshold. Guaranteed critical. On a kill the mark jumps to the nearest enemy and refunds 3 Tempo. | ||||
Falloff: per-target damage × n^-k down to Floor, where n is targets hit. k = 0 is no falloff, and — is a spell that states none.