Specializations/Rascal

Rascal

A Rogue with a sword.

Top tags burst · economy · melee

Chainstolen buff3 buffs per caster

SpellGenerates
Pickpocket Strike1 energy per new target, breadth-fed
Shakedown1 energy per third consecutive hit, depth-fed
SpellConsumes
Improper Form0–5 energy, the caster's choice
Cheap Shot2 energy
Borrowed Blade3 energy
Fence the Goodsthe entire energy pool

Spells

Spell Tags Consumes Falloff
Improper Form
  • melee
  • burst
0–5 energy, the caster's choice —

Consumes 0–5 energy, your choice. Deals damage to one enemy scaling with the amount spent. At 0 it still lands, for very little.

Pickpocket Strike
  • rider
  • economy
— —

Grants 1 energy on your first hit against each new enemy, or 2 if it carries a buff. Removes that buff and stores it as a stolen buff. 3 per caster.

Shakedown
  • melee
  • economy
— —

Grants 1 energy on every third consecutive hit against the same enemy. The count resets when you switch targets, not when you are hit.

Cheap Shot
  • rider
  • burst
2 energy —

Grants your next strike a guaranteed critical against an enemy that has lost track of you, or that you have not struck this engagement. Without the energy it still lands, but does not crit.

Dirty Trick
  • cone
  • control
— Steep

Applies blind to everything in a short forward arc. Blinded enemies lose track of you. 6 enemies per cast.

n = targets hit

Scamper
  • dash
  • mobility
— —

Moves you backwards in a fast disengage. Every enemy currently engaging you loses track of where you went.

Borrowed Blade
  • buff
  • sustain
3 energy —

Heals you a flat amount per point spent on each of your next several strikes. It ends after a set number of hits, not a duration, and cannot be re-cast.

Fence the Goods
  • aura
  • support
the entire energy pool —

Consumes all energy. Grants each of 4 nearby allies one stolen buff, or a flat damage bonus for a fixed window if you have none stored. Lowest health first.

Falloff: per-target output × n^-k down to a floor, where n is targets hit. The band supplies both — Flat k=0/100% · Shallow k=0.13/60% · Standard k=0.25/50% · Steep k=0.39/35% · Punishing k=0.77/15% — and — is a spell that states none.